Finally found a way to improve night lighting and light up the whole apron. For all who love to fly at night: enjoy!
Correction of light poles and light fences.
Added much brighter lights on aprons.
Added no entry-sign on closed runway.
Improved terraforming in military area.
What started with a little fix indeed turned into a major update of the airport. New in version 3.0:
I redid the light poles and chose the ones used by AmSim. Lights are not as bright as the other type but the poles look nicer.
Added fence near parking at terminal.
Added buildings, trucks and some clutter in the military area.
Redid two fuel depots.
Added VOR and smaller buildings near the runway.
Added trucks and cars to conveyance area.
Added sandheaps near military area.
Removed static 747.
Check new dependency below.
Thanks for all your unexpected support on this one. Didn't expect much interest in this fix. A quick update. Added the military apron with some helicopters and static planes, light poles and runway guard lights. I'll continue on this one. There are still things to iron out.
Check the new dependency below.
Scenery Update for Shota Rustaveli Tbilisi International Airport by AmSim. Tblisi, in some countries also known as Tiflis is the captial city of Georgia (former Sovjet Union). The scenery by Amsim depicts the airport rather beautifully unfortunately with some downsides.
Worst part is an untextured building in the cargo area that looks like it doesn't belong there. Obviously it does not because the place looks different in the develper's screenshots. Since my customer request remained unanswered I finally took things in my own hands and created this fix. I removed the weird building and added something that is fitting including some clutter. Feel free to comment if you have the same issue. I loaded the scenery with nothing else in my community folder so I still wonder if there is any conflict with another mod.
Apart from that obvious problem, the fuel depot right behind the cargo terminal is depicted wrongly. In real life there are no large round tanks but smaller ones. So I changed that area as well. I plan to add some more detail like helicopters and aircraft in the military area that is currently completely empty.
You will also find a big parking lot now right beside the terminal where AmSim put in light green grass. I read in comments that many people dislike the grass. I may do something about it in the future but it's kind of hard to do because these details disappear in developer mode so it's difficult to accurately paint over something you don't see.
I also changed some car shelters on the land-side of the terminal into ones with solar cells on top just like in real life and added a few cars.
What you get in this package in short:
- A corrected cargo area
- Reworked fuel depot
- Parking lot near terminal
- Car shelters with solar cells and more cars in front of the terminal
Unzip this file into your community folder. Most objects are Asobo default. Make sure you have all world updates installed. Only the solar cells on top of the cargo building are from the JHD-library. Check the link below.
This fix works 'on top' of the AmSim scenery so you need to activate both at a time. This fix does not change any of the original AmSim files!
The AmSim-scenery is available at simmarket or on the MSFS marketplace.