Naval Air Station Fallon, Fallon, Nevada. This mod removes large trees found all over the area and replaces them with more appropriate scrub found in the basin and ranges or eliminates them completely depending on location ie. agricultrual fields, bald spots on the ground.
I adjusted the water poly of Carson sink/lake to reflect the level shown in the sattelite photo underlay which is darn near full which I understand is rare outside of winter.
This mod is not perfect, there are some small bushes on the far edges of the the taxiways. The nature of veg polygons is that they are only approximations of where the AI will place vegetation, the second problem is if I dont override them those big trees will display instead so it is a balancing act. There also seems to be some sort of issue with exclusions not working so I had to cover everything up. Not sure who made the delux/TopGun version of Fallon but they have included AI trees in their scenery that I can not override. This is a fairly extensive rework. Check it out, don't like it? uninstall it.
unzip NASFallonvegwater then drag and drop train-nasfallontrees into your community folder.
Okay I figured out how to get it to work with groovy009s Fallon mod. Uninstall Groovy 009s mod by removing it from the community folder. start Flight simulator. Check to make sure my mod is working then leave MSFS then put groovy 009s mod back in your community folder and restart MSFS. It should work.
https://www.youtube.com/watch?v=1ot-nBrVkjg
4 months ago
aniiran
Thank you so much for this. The problem is the modifications aren't showing up in the sim. Everything looks as it did originally.
1 years ago
In your community folder you should have train-nasfallontrees folder and then in that folder should be a Scenery folder, ContentInfo folder, then Layout JSON and Manifest. DM me a screenshot of what you have. It could also be it still has too much vegetation for your tastes.
1 years ago
aniiran
Dillon