Tokyo International Airport, revised based on the new New Aerodrome Chart
Changed the runways and taxiways to match the new airfield map.
The wavy centerline of the taxiways has been aligned as much as possible.
The taxiway names have been corrected to the new ones.
Fix for RWY23 ILS offset.
Other minor fixes and additions.
v1.3.2
Important Changes
Change the elevation of the airport. Therefore, planes of users who have not installed this scenery mod will appear to float in the air, even if they are on the ground.
Additional downloads are required because several objects are taken from external libraries.
Please download from here. v0.1.1 or higher.
Some added elements can be disabled.
You can disable them by deleting the target files in the "scenery" folder.
Flying_car.bgl ----- Bridges causing cars to fly.
GSE.bgl ----- Airport Equipment Ground Vehicles.
Monorail.bgl ----- Monorail.
Navdata.bgl ----- Already obsolete VORC approaches and JONAN arrivals.
StaticAirplane.bgl ----- Static airplanes added to not active aprons.
TaxiwaySign.bgl ----- Taxiway sign.
VDGS.bgl ----- Simplified VDGS using LOD.
Specification of the VDSG being implemented.
VDSG is a LOD-based specification, so it depends on the viewpoint camera settings of each plane.
The plane will stop a little before the stop line at a viewpoint with InitialZoom = 0.36 in the camera.cfg of each plane.
For viewpoints that deviate greatly from the InitialZoom = 0.36 value, the stopping position will also shift back and forth.
駐機スポットのエアラインコードはこちらのデータを参考にさせていただきました。ありがとうございます。
https://github.com/SEN-SEI-SAN/GSXAirportsSettingsJP/blob/work_test_01/LICENSE
Content.xml operations are no longer required starting with SU10.
User Reviews
Review data
Deel uw gedachten
Als u deze add-on hebt gebruikt, deel dan uw gedachten met andere piloten.
Schrijf een reviewmarc
update for su11 pls. Light posts are missing and I can't seem to get the static vehicles working.
Silo
When flying into rwy 23 on an ils approach it seems the ils beacon is set to far to the right and it wanted me to land in the grass at an angle towards the main terminal buildings.
softpxl 3 month(s) ago
Yes those are the LDA approaches, sometimes called IGS approaches. LDA meaning "Localizer Directional Aid", which basically helps you approach the runway from an angle till the last few miles where you have you turn into the runway. Another famous example is the IGS, or "Instrument Guidance System", at the now defunct and removed Kai Tak airport.
Silo 3 month(s) ago
Ah i see! i had no idea, i'm basically new to flight sims. i guess i picked the wrong runway to try an auto-land without engines then hehe
izumizumii
For some reason i lost the building. Instead it shows the default Asobo's terminal. It was working fine previously. Any idea?
TheStrikeEagle
Are there custom jetways in this add-on?
quocthach
My airport be like this . who's can help me please
https://im.ge/i/1iLyBx
carlos 4 month(s) ago
As far as I remember you need to put this add-on at the very top of all add-ons
DVA12924 4 month(s) ago
How does one do this because in the the community folder, everything just gets put in as alphabetical order. Is there a place within MSFS for order priority like we have with FSX and P3D? Also every mod I've downloaded wants it at "the top of the list" but ever mod cannot be at the top, so what is the priority?
quocthach 4 month(s) ago
how to put it on top bro please help me bro
Bunimp4 4 month(s) ago
Same thing for me, did you find a solution?
shijimijiru 4 month(s) ago
I deleted this mod , the problem solved.
https://flightsim.to/file/11188/rjtt-tokyo-international-airport-lda-approach-fix
quocthach 4 month(s) ago
i don't use it bro
quocthach 4 month(s) ago
problem solved :
- Flight Simulator from MS Store
%localAppData%\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache
- Flight Simulator from Steam
%appData%\Microsoft Flight Simulator
Open the Content.xml and add the following line:
<Priorities>
<Package name="airport-rjtt-fix" priority="5"/>
</Priorities>
Bunimp4 15 day(s) ago
It worked thanks!
andrewchan97
any plans for implementing GSX ? thanks.
Politieman112
I was heading to this airport from LOWW, and the sim crashed when flying around 2 hours, it might be the scenery of this addon. Please fix this
Dusty744 5 month(s) ago
idiotic review.
BruhBruh149 9 day(s) ago
Bro really blamed the scenery than the sim itself
aaron1954 6 day(s) ago
Not scenery problem. Fix your owe self.
bbsmitz
Is this compatible with Asobo's custom version, or do we need to use one or the other?
karuchie 6 month(s) ago
The mod replaces some of asobo's handmade airports and uses the rest of them as they are, so asobo's airports should also be enabled.
Disabling or removing asobo's airport will result in the loss of most of the buildings.
bbsmitz 5 month(s) ago
Thank you very much!
SWISSBEACH87
Thanks for your work! Is it possible that this is causing CTD with the SU10 beta?
Raynebow 6 month(s) ago
SU10 changed how content.xml works so I wouldn't be surprised if something broke.
tangjuice81
Excellent work! With AIG Traffic Narita really comes to life.
hebei8691
Haggu
I still seem to be getting flying cars for some reason (with a bunch of them crossing taxiways and runways even) despite downloading the latest update. Perhaps I've missed something? I've also noticed the elevation around runway 05/23 needs adjusting but I assume that'll come in a later update.
737NGX
Would be really nice with some custom jetways. I see a lot of Japanese sceneries using them, so maybe you can get some help to include them here as well?
Andreas96
Looks nice at first glance but is it normal that you have double jetways? One custom jetway and one default at every gate. Also I´m missing some ground markings at several gates. Something I missed?
737NGX 6 month(s) ago
The real airport has double jetways on most of the gates. MSFS has a limitation where you can only use 1 jetway. Hopefully in the future, this will change
Dusty744
Latest update is amazing. Enjoyed seeing the monorail after I vacated the runway on landing!
MeMuzzta
Green & orange runway exit lights? Sold. Don't know why asobo can't implement those as standard. Most airports in real life have them .
AbriaelDS
This keeps looking better and better. The only thing I've noticed is that the LOD of certain elements like gates and Jetways makes them disappear completely as soon as you move the camera just a bit away. I hope this can be addressed so that those elements remain visible.
Tuskin38
any chance of making the static aircraft optional? Since they're sitting on active parking spots you could have overlap with actual AI or players.
AbriaelDS 7 month(s) ago
You can delete StaticAirplane.bgl
Tuskin38 7 month(s) ago
Ah, so I can, thanks.
Barry
this takes way to long to copy from zip to Community folder
camovecmin
In the latest World Update X. The bridge connecting to runaway 05/23 height has increased. You can see the bump and cannot do a cross over. Can you check and fix?
Update:
Not sure what happens. I delete the same file and replace with the fresh copy I download just now and all is good. 😊