This is a modification of the default KABQ. The main goal was to remove runway 17-35 that was closed in 2012. This also updates taxiway names and lighting. There are no custom buildings, so terminal is still too tall and the tower is the wrong shape. My blender skills have not progressed enough yet to replace these. Some buildings were replaced with stock models to better represent reality.
Features:
- Removal of 17-35
- Correct taxiway names
- Taxiway lights now properly aligned and center line lights only where they exist
- Taxiway signs match the inventory section of the airport master plan and my own pictures
- The area around the end of runway 12 is updated to match reality
- Gates properly numbered
- Each FBO has its own parking identifier
- North Parking - Kirtland Air Force Base
- Northwest Parking - Cutter Aviation
- South Parking - Atlantic Aviation
- West Parking - Del Sol Aviation
- Southwest Parking - Cargo Ramp
- Some of the water polygons around town have been updated to reflect reality (not completely inclusive)
To install, just unzip the unmlobo-kabq folder into your community folder.
Version 1.1 is for SU5 compatibility and changing the Atlantic hangar to a generic model.
Version 1.2 is for SU6 compatibility, added some custom taxiway ground markings, connected the Atlantic ramp to the rest of the taxiways, fixed the slope of runway 3-21, and did some other minor clean up.
Version 1.3 is for SU8 compatibility and artwork updates. Used the 2020 orthophotography to replace the generic textures where Runway 17/35 was removed. Cleaned up some rogue taxiway lights. Removed traffic from some areas where it shouldn't be. Added a custom compass rose at the end of Runway 3. Added Taxiway E rehab project.
Version 1.4 is for SU10 compatiblity and artwork updates. Added Amazon Cargo Ramp. Added Taxiway G1 relocation. Removed Taxiways E10 & E11.
Version 1.5 Complied for SU11. Added a helipad where I have seen helicopters at Cutter Aviation. Tried out vector placement for some fences.
Version 2.0 Compiled using latest SDK. Added simple custom models for the terminal, Cutter FBO, and the Eclipse building at the end of runway 8. These models are very simple and have some texture issues in places. They are definately not payware quality, but look a little better than the default buildings. I hope to replace these with higher quality models at I continue to learn the process.
Version 2.1 Updated with SU15 SDK. Slight change to the terminal models to prepare for a higher resolution one...maybe.
midcon07
a1823278
poussin52
Kilio
Kilio
My home town. Thank you!
Malex
Thanks for this! I got my PPL at this airport, and it holds a special place for me.
PUA687
Very nice; thanks!
fStopper
Nice, thank you.
GetClappedMr
I'm begging ya to create custom buildings,gates and terminals. I have been waiting for a paid addin for 2 years almost for the sim. Absolutely nothing. You got this !!!!
bricio
Excellent travail merci beaucoup !!!
BurntToast
Really nice! Would love an update to the Aero Club/CAP hangar!
ModerateChop
Great work, but download is still 1.0? Thanks!
unmlobo author
I think I forgot to update the version number on the 1.1 update. Download is now the latest version, 1.2.
3 years ago
yufuru
Where can I find Ver. 1.1??
FinniganH
Airport does NOT fully work with SU5, airport building models are seethrough.
unmlobo author
I didn't have any issues on my machine, but I don't exactly have a high end machine. I have updated the scenery using the latest patch, so it should be fully SU5 compatible now.
3 years ago
DiscerningDM
I had a memorable PilotEdge flight landing visual at evening where I landed on 17 and I got an *earful* from the tower! Been waiting for an ABQ update ever since. Thanks!!!